LightWave 3D Nested Instancing – Creating an Army of 800K Marching Robots

To celebrate DreamLight’s 30th anniversary as we enter 2017 I’m resuming production on a new director’s cut HD version of our 3D animated CGI short film – Fault Effect™. The preliminary low-resolution version of the short film was pushed to … Read More

Merry Christmas & Happy New Year Sale!

For a limited time only we’re offering a 50% discount on new purchases and/or upgrades of DreamLight Constellation & DLI_SNUB-Launcher bundle licenses. DreamLight® Constellation™ is a drag-and-drop network render controller for LightWave 3D’s network rendering system – ScreamerNet. LightWave 3D … Read More

How to Import Solidworks Files into Modo, LightWave 3D Modeler & Blender

We often work with clients that have 3D Solidworks models of their products or devices that they wish us to bring to life with 3D CGI animation. Our normal 3D animation pipeline uses Modo for 3D modeling and LightWave 3D … Read More

3D Printing Missing Thumb Nuts to Refurbish a Telescope

This post documents a recent project about 3D printing missing thumb nuts that we used to refurbish a telescope. I recently had the opportunity to pick up an old Orion SkyQuest Intelliscope XT6 Classic Dobsonian Telescope for free. It looked … Read More

3D Character Design and Animation – Desktop Evolution

The Evolution of 3D Character Design and Animation on Desktop Computers The 3D character design and animation of this particular 3D character is both interesting and instructive due to its long evolution. The character evolved over many years as the … Read More

How to Model for 3D Printing with Modo

This month’s peek behind the scenes tutorial will show you how to model for 3D printing with modo. It will walk you through the major steps I took to create a completely closed watertight mesh for use in 3D printing … Read More

How to Create a Bone Texture with Weight Maps in LightWave 3D

This month’s peek behind the scenes tutorial will show you how to create a bone texture with weight maps in LightWave 3D’s node editor. This is a relatively simple, quick and easy technique that I used for a recent series … Read More

How to Use Displacements in LightWave 3D to Animate Rippling Water Waves

In today’s blog post we’ll take a peek behind the scenes of a recent 3D Consumer Product Animation project and show how to use displacements in LightWave 3D to animate rippling water waves. This is a rather quick and easy … Read More

How to Use Particle FX in LightWave 3D to Animate Rouge Crystal Flow

This peek behind the scenes tutorial, How to Use Particle FX in LightWave 3D to Animate Rouge Crystal Flow, is a continuation that builds upon my previous blog post: How to use Instances to Animate Rouge Crystal Growth in LightWave … Read More

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