How to Import Solidworks Files into Modo, LightWave 3D Modeler & Blender

We often work with clients that have 3D Solidworks models of their products or devices that they wish us to bring to life with 3D CGI animation. Our normal 3D animation pipeline uses Modo for 3D modeling and LightWave 3D … Read More

3D Printing Missing Thumb Nuts to Refurbish a Telescope

This post documents a recent project about 3D printing missing thumb nuts that we used to refurbish a telescope. I recently had the opportunity to pick up an old Orion SkyQuest Intelliscope XT6 Classic Dobsonian Telescope for free. It looked … Read More

3D Character Design and Animation – Desktop Evolution

The Evolution of 3D Character Design and Animation on Desktop Computers The 3D character design and animation of this particular 3D character is both interesting and instructive due to its long evolution. The character evolved over many years as the … Read More

How to Model for 3D Printing with Modo

This month’s peek behind the scenes tutorial will show you how to model for 3D printing with modo. It will walk you through the major steps I took to create a completely closed watertight mesh for use in 3D printing … Read More

How to Create a Bone Texture with Weight Maps in LightWave 3D

This month’s peek behind the scenes tutorial will show you how to create a bone texture with weight maps in LightWave 3D’s node editor. This is a relatively simple, quick and easy technique that I used for a recent series … Read More

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