How to Create Normal Maps from Photographs

What are Normal Maps? Normal maps are a more advanced form of bump maps. They add simulated detail to a 3D surface. Where a bump map is a grayscale image that encodes elevation data, a normal map uses an RGB … Read More

How to Create a Bone Texture with Weight Maps in LightWave 3D

This month’s peek behind the scenes tutorial will show you how to create a bone texture with weight maps in LightWave 3D’s node editor. This is a relatively simple, quick and easy technique that I used for a recent series … Read More

Trimming a Path through LightWave 3D Fiber FX Tutorial

LightWave 3D Tips & Tricks – Trimming a Path through LightWave 3D Fiber FX Tutorial from a 3D Product Animation Project This Trimming a Path through LightWave 3D Fiber FX Tutorial uses a relatively simple technique of animating an alpha … Read More