How to Use Instances in LightWave 3D to Animate Rouge Crystal Growth

This blog post gives a behind the scenes peek of how to use instances in LightWave 3D. We used the following technique to create a 3D animation of rouge (rust/corrosion) crystal growth in stainless steel pharmaceutical or food processing equipment. … Read More

3D Spline Modeling an Early Award-winning Miracle – DreamLight Insight Archive – 1993

I have a very special blog post today for Throwback Thursday. The following is our very first DreamLight Insight – behind the scenes article, from 1993. This post served as the basis for an article that was subsequently published in … Read More

Design 101 – Creating FreeHand’s Software Identity – A DreamLight Insight Archive 1995

A 1995 Article from the DreamLight Insight Archives for Throwback Thursday. The following is an article I wrote for Desktop Publishers’ Design 101 feature. It’s a behind the scenes, how-to article about creating FreeHand’s software identity when Macromedia acquired it … Read More

Teaching Teens 3D Graphics with Video Games Like Minecraft

If there’s one thing parents know these days, it’s that teens love video games! So I figured I’d try to leverage some of that enthusiasm for teaching teens 3D graphics with video games like Minecraft. I created the Sensei and … Read More

How to Fix Mac OS X File Permissions

This blog post will show you how to fix Mac OS X file permissions that may have been set incorrectly. For the most part Mac users don’t need to worry about file or folder permissions. You can normally go about … Read More

How to Search for New Posts in Specific vBulletin Forums like LightWave 3D

I’m a regular member of the LightWave 3D forums (username Scazzino). When checking for new posts it often gets frustrating having to skip over new posts that are in forums I have no interest in, such as Tricaster and other … Read More

Network Rendering Tutorials White Paper Rewritten for New Cross-platform Utilities

I’ve completed the rewrite of my network rendering tutorials white paper: Network Rendering Tutorials White Paper Mastering LightWave 3D ScreamerNet LWSN This rewrite expands my network rendering tutorials white paper, Mastering LightWave 3D ScreamerNet LWSN, which was formally Mac OS … Read More

NEW DreamLight Constellation Network Render Controller Released as Open-beta

DreamLight is pleased to announce that our NEW DreamLight Constellation network render controller released as open-beta online today. DreamLight® Constellation™ is a new network render controller for LightWave 3D designed with the same drag-and-drop-dead-easy™ GUI approach as our venerable DLI_SNUB-Launcher™. … Read More

FREE LiveCode GUI Color Toolkit Stack

I created this FREE LiveCode GUI Color Toolkit Stack while working on various LiveCode development projects (Including my recently updated DLI_SNUB-Launcher and new DreamLight Constellation network rendering utilities) where I often had to select text colors and background colors for … Read More

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